An inventory management action-roguelite.
Upgrade, rearrange, and synergize your layout mid-run.

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Explore & Survive

Delve down through the clouds into a sky-world rife with danger and riches. Discover ruins filled with scrap, relics, and resources to power up your ship.

Survive against hordes of Biotes, the lingering biotech experiments of past civilizations. Defeat bosses to gain the power to break through cloud layers and descend deeper into the depths of the sky.

Unlock and upgrade airships, each with its own unique Engine Grid layout and abilities, lending themselves to entirely new strategies and builds.

Roguelite Survivors-like Inventory Management Bullet Hell Twin-Stick Shooter Pixel Art Top-Down
Cloudbreaker key art

What Makes Cloudbreaker

Engine Grid

Your ship's Engine Grid is an inventory management puzzle. Install Engine Parts and optimize their placement, each part interacts with the grid in unique ways, creating powerful synergies.

Multiple Airships

Unlock airships with distinct hull layouts, unique abilities, and individual upgrade trees. Each ship demands a completely different strategy and rewards dedicated mastery.

Discoverable Relics

Find relics hidden in sky ruins that fundamentally change how you play, opening up new strategies and enabling builds you couldn't plan for at the start of a run.

Horde Combat

Survive waves of diverse Biotes in twin-stick bullet-hell combat. As you descend deeper through cloud layers, the danger, and the rewards, scale with your build.

Bosses & Mini-Bosses

Face bosses and mini-bosses that will test your skills and builds. Breaking through each cloud layer requires defeating a boss, each one a genuine challenge.

Weapon Upgrade Trees

Weapons have their own upgrade trees that redefine how they function, adding another layer of depth to your build and forcing careful decisions every run.

See It In Action

Cloudbreaker screenshot
Cloudbreaker screenshot
Cloudbreaker screenshot

Press & Media

Media Kit

Logos, screenshots, GIFs, key art, trailers, and a full fact sheet are available in our press kit. Reach out if you need anything else.

Open Press Kit

Quick Facts

  • Developer & Publisher: Ballast Games
  • Team: Brendan Tipney & Anand Friesen
  • Location: Nova Scotia, Canada
  • PC Release: September 2026
  • Nintendo Switch: Q2 2027
  • Genre: Roguelite, Survivors-like
  • Contact: ballastgamesteam@gmail.com